N服14日公告

距离N服关闭服务器已经过去了一周的时间了,14日的欧洲时间早上6:00,N服团队通过N服的官网论坛发布一篇公告,说明了过去一周他们做的时和未来的方向。以下给大家带来这篇通告的翻译和英文原文。

英文原文地址:http://forum.nostalrius.org/viewtopic.php?f=2&t=43600


Dear community,

Last week marked the end of the Nostalrius journey. We were all disappointed, sad, depressed; however, most importantly, we also understood that our community cares deeply about what we all created here together. Some players were angry at Blizzard for shutting Nostalrius down, insulted and threatened them. We can understand this reaction, but this is not the right way to confront the issue. The staff was glad to see most of the former players take the right decision, which is to tell your friends about what happened and explain what Nostalrius was, and what our community stood for. Our values, our passion, our game.

机翻:上周明显的nostalrius旅程的终点。我们都很失望,伤心,沮丧;然而,最重要的是,我们也知道,我们的社会很关心我们所有的创造在一起。一些球员很生气在暴雪关闭nostalrius下来,侮辱和威胁他们。我们可以理解这种反应,但这并不是面对问题的正确途径。员工很高兴看到大多数的前球员做出正确的决定,并告诉你的朋友们发生了什么nostalrius和解释是什么,和我们的社区站。我们的价值观,我们的激情,我们的游戏。

Thanks to our community’s constructive response, we are now very close to reaching 100k signatures on our petition addressed to Blizzard's CEO Mike Morhaime.

机翻:上周明显的nostalrius旅程的终点。我们都很失望,伤心,沮丧;然而,最重要的是,我们也知道,我们的社会很关心我们所有的创造在一起。一些球员很生气在暴雪关闭nostalrius下来,侮辱和威胁他们。我们可以理解这种反应,但这并不是面对问题的正确途径。员工很高兴看到大多数的前球员做出正确的决定,并告诉你的朋友们发生了什么nostalrius和解释是什么,和我们的社区站。我们的价值观,我们的激情,我们的游戏。

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When we first got started on Nostalrius Begins, we did not expect more than 500 online players, and as we all know that was a huge under-estimate. Now when we created this petition, we wanted to reach thousands of signatures, but once again you guys shocked us and the petition gained tens of thousands of signatures for this cause.

机翻:当我们第一次开始nostalrius开始,我们不希望超过500在线玩家,而我们都知道这是一个巨大的低估。现在当我们创造了这个请愿书,我们想达到千人签名,但再次震惊了我们和你们的请愿的数以万计的签名这个原因。


Leading newspapers, youtubers, streamers, and commentators covered the situation. It went beyond anything we could have ever dreamed for.

机翻:领先的报纸,YouTube使用者们,横幅和评论员覆盖情况。它超越了任何我们可以梦想。


We already underestimated the number of players willing to be a part of legacy servers three too many times, so now we are truly humbled at the support. We want to thank everyone, from the bottom of our hearts.
We also want to make it clear that this petition is here for everyone concerned with video game preservation, history, and notably World of Warcraft.

机翻:我们已经低估了球员愿意遗留服务器三的次数太多了一部分的数量,所以我们现在真正谦卑的支持。我们要感谢大家,我们从内心深处。我们也要清楚,这个请愿书是这里人人关心视频游戏保存,历史,尤其是魔兽世界。


As of yet, we still have not received any answer or acknowledgment from Blizzard. We want our community to feel free to express your concerns on the World of Warcraft official media and forums, but always remain polite and constructive. Show the best that our community has to offer!

机翻:迄今为止,我们还没有收到任何答复或确认暴雪。我们希望我们的社会能够随时在魔兽世界官方媒体和论坛表达你的担忧,但始终保持礼貌和有建设性的。表明我们的社会所能提供的最好的!

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Regarding the future release of Nostalrius related data; we confirmed that we will *not* be officially endorsing any private server. We have the idea and sense that Nostalrius can no longer live if Blizzard does not accept it. Nostalrius was a fan made project; therefor, hiding it in offshore countries to continue against the original game creator would be a transgression of our principles, of the reasons why Nostalrius existed in the first place.

机翻:关于nostalrius相关数据未来释放;我们确认,我们将不会被正式认可任何私人服务器。我们有nostalrius不再如果暴雪不接受生活的观念和意识。nostalrius是粉丝做的项目;因此,它隐藏在离岸国家继续对原游戏的创造者会违背我们的原则,为什么nostalrius排在第一位的原因。


With that said, as far as we are concerned, this amazing journey would not have been possible without the contribution of the open source World of Warcraft community, especially those who were behind MaNGOS. We believe that we significantly improved their code base, with several interesting algorithms (for example the ongoing work on clustering). For now, our source code may be release 30th of April (educational purposes only) in the hope that it will be useful, and that it may help developers understand how a big project like ours was handled from the inside. As we are not willing to help people that do bad things within World of Warcraft, all of the specific cheating / botting / gold seller / ... protection or detection systems we developed and polished during all this time will not be available on this public release. This date may be changed depending on the input provided by the overall feedback of legacy servers.


机翻:也就是说,就我们而言,这个惊人的旅程不魔兽开源世界的贡献是可能的,尤其是那些谁是背后的芒果。我们相信,我们显著改善他们的代码库,有几个有趣的算法(例如聚类的正在进行的工作)。现在,我们的源代码可释放第三十四月(教育目的)在希望它是有用的,并且它可以帮助开发人员了解一个大项目,像我们从内部被处理。当我们不愿意帮助别人,做不好的事情在魔兽世界中,所有的具体欺骗/挂机/黄金卖家/…保护或检测系统的研制和打磨,在此期间将不会在这公开发行可。这个日期可能取决于传统服务器的整体反馈提供了输入。

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Regarding player related data, we settled on a strong algorithm to ensure data privacy for everyone. According to European laws, and foremost to our policy of privacy and personal data protection, you will have to explicitly choose to have your personal information included on the public data release if you wish so. More information regarding this part will be available next week, for both players and server makers willing to restore Nostalrius characters.

机翻:对于球员的相关数据,我们确定了一个确保每个数据隐私性较强的算法。根据欧盟法律,最重要的是我们的隐私和个人数据保护政策,你必须明确地选择你的个人信息,包括在公共数据发布,如果你希望如此。更多关于这部分的信息将在下周面世,为玩家和服务器制造商愿意恢复nostalrius字符。


To conclude this first post-shutdown announce, we would like to offer you our playlist featuring player made videos all from after the final shutdown announcement.

机翻:总结这第一次关机后宣布,我们将为您提供我们的播放具有玩家制作的视频都来自最终关闭公告后。戳我看N服团队上传的Youtube视频系列

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Thank you for your support, we will never forget this journey with you.
Whatever happens, respect each other’s values, what we stood for, and we will never be forgotten.
Together, and with the support of the gaming community as a whole, we have the power to make significant changes. Stay tuned for more news soon.

机翻:谢谢你的支持,我们将永远不会忘记与你的旅程。不管发生什么事,尊重对方的价值观,我们的立场,我们将永远不会忘记。在一起,并与游戏社区的支持作为一个整体,我们有能力做出重大的改变。敬请期待更多的消息很快。


Best regards,
Nostalrius Begins.

I know you will show restraint when exercising your great power.
Terenas Menethil II
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