N服最新消息

5月1日欧洲时间下午4点48分,N服团队在官方论坛发布了他们的最新消息,阐述了最近的动向和对大家最关心的源码问题的处理。

感谢N服贴吧@yufeng8472的分析

从整个公告来开主要表达了以下意思
1 n服团队在关服的时候没有想到接下来会发生一系列的事情,并因此而惊喜。
2 目前n服的团队已经在暴雪的总部并且进行了初步的沟通,并首次在他们的公告中提到了官方怀旧服,并多次的提到,这一点很有可能是因为这是在和暴雪公司沟通中的重要部分。
3 n服团队目前感觉自己身上承载的东西变的更大了,而不仅仅是一个私服的管理者,而是一个开启怀旧时代的运动的领导者或者说发言人,代表之类的。
4 n服团队不会公布源代码了,即使这些是基于芒果开发的,他们还提到有人威胁他们要用法律让他们公开源代码,但是即使公开,他们也不会公防作弊系统。(这里我不太明白,是不是基于芒果端开发的源代码有什么协议,必须公开)
5 谈判还在继续,他们会继续努力
6 最护引用爱迪生的一句话,当你用尽了所有努力的时候,其实你并没有。代表了n服团队目前的决心,就是要坚持到底,抗争到底!


5.1原文全文翻译

首先

亲爱的社区,


过去的几周充满了激动人心的事件,我们没有预料到的。我们看到的第一个官方答案J.艾伦对传统服务器的话题,请愿签名达到250,目前暴雪校园会议调度!

我们能够帮助暴雪了解他们的社区寻求传统服务器和许多其他相关主题的部分非常兴奋,希望在他们最终有可能合法地玩以前的游戏扩展。

因为这些事件是重大的变化,对于传统的服务器的场景,彻底改变了我们以前的策略,今天我们有几个注意事项:

A.大使遗留的服务器

答案从暴雪和我们收到的惊人的支持后,我们觉得我们现在不仅是一个私人服务器管理员:我们也是一个较大的运动大使为整个魔兽世界社区,希望看到游戏的历史还原。这是一个重大的责任。我们的首要任务,现在的重点是满足这种社会需求,通过你的声音大到暴雪直接。


B. nostalrius源代码和数据库不会被释放

我们承认帮助创建芒果和我们最初的目的给我们提供的仿真社区是释放这些资源来帮助改善目前的模拟器-没有特殊的防作弊和其他一些重要的特征。

我们的定制的反作弊有独特的功能使我们能够检测并在一个通用的方法跟踪任何黑客/ BOT。我们相信,我们的反作弊是能够检测并能够阻止所有已知的威胁,并释放我们的代码将允许开发更强大的作弊工具将更加困难,如果不是不可能的,检测。我们花了无数小时的战斗人赚钱的漏洞,欺骗和贩卖:我们最不想看到的是现在人们从哇黑客获得更多的钱,因为我们。

在仿真场景的一些声音想法律迫使我们如果我们选择只发布了它的一部分发布的完整的源代码。如上所述,该反作弊的不是我们在任何情况下都会显示。

一个重要的一点是,保持源私人可能是有用的在某一点上与暴雪的讨论中。他们提出,一起讨论,我们希望在我们身边所有的机会,因为我们现在的社区代表。

此外,如果官方传统服务器可以在将来的某个时候发布,仿真将成为过时的,在本质上,我们的社区。



一个给你的特别礼物

另一方面,开发团队已经为你准备了一份礼物。一个隐藏的nostalrius特点是“比赛重播”序列的能力。这主要是用来创建我们的视频,但从未公布的球员。我们积累了一些重放不同的事件发生在我们的PVP和PVE服务器,我们愿意让你重播这些神奇的时刻。我们很高兴的通知您,nostalrius团队发布了魔兽世界的第一个“回放”功能,将提供给任何人:一个未来的电子竞技赛事强大的工具吗?

这里的源代码是可用的(基于bunnyemu,信用的开发商):
https://github.com/nostalriusvanilla/nostalriusmemories
你可以下载包重放在这里:
mega.nz HTTPS:/ / / #!gzdlfaii!zqzrexhm2vr -…oqtjbzjp5g[更新]

要求(不提供):
魔兽世界原1.12.1客户端
可选:WDB项缓存填充(或你会看到球员裸体)

我们希望你能喜欢这些录像,我们引入了这里,你就能永远和你把这些美好的回忆nostalrius。

D.社区的反馈和想法

我们需要帮助和魔兽世界的反馈进行所有他们的声音,并与暴雪成功的会议。更多信息将在下周公布可。请继续收看!

诚挚的问候,
nostalrius团队。

当你已经用尽了所有的可能性,记住这…你所没有的。

爱迪生



以下是原文:

Dear community,

The last few weeks have been full of exciting events that we did not anticipate. We saw the first official answer from J. Allen Brack on the topic of legacy servers, the petition reached 250.000 signatures, and we are currently scheduling a meeting at Blizzard campus!

We are very excited to be able to help Blizzard understand the part of their community asking for legacy servers and many other related topics, in the hope that they will eventually make it possible to legally play previous game expansions.

Since these events are major changes regarding the legacy server scene, completely changing our former strategy, we have several announcements today:

A. Ambassadors of Legacy servers

After the answer from Blizzard and the amazing support we received, we feel we are now not only the admins of a private server: We are also the ambassadors of a larger movement for the entire World of Warcraft community that wants to see game history restored. It is a major responsibility. Our top-priority and only focus now is to fulfill the needs of this community, by carrying your voice to Blizzard directly.


B. Nostalrius source code and database won’t be released

We acknowledge the help that the emulation community provided to us by creating MaNGOS and our initial objective was to release part of these sources to help improve the current emulators - without our special anti-cheat and some other critical features.

Our custom anticheat had unique functionalities that allowed us to detect and track any kind of hack / bot in a generic way. We believe the anticheat that we made was able to detect and was able to block all of the known threats, and releasing our code would allow the development of more powerful cheating tools that would be more difficult, if not impossible, to detect. We have spent countless hours to fight people making money from exploits, cheats and traffics: the last thing we want to see now is people getting more money from wow hacks because of us.

Some voices in the emulation scene wanted to legally force us to release the complete source code if we chose to only publish a part of it. As explained above, the anticheat is not something we would reveal in any case.

A second important point is that keeping the sources private could be useful at some point during the discussion with Blizzard. They proposed to discuss together and we want to have all the chances on our side, for the community we represent now.

Furthermore, if official legacy servers were to be released at some point in the future, the emulation would become, in essence, obsolete for our community.



C. A special gift for you

On a side note, the development team has prepared a gift for you. One of the hidden Nostalrius features was the ability to "replay" sequences of the game. This is something that was mainly used to create our videos, but never released to players. We accumulated a few replays of different events that occurred on our PvP and PvE servers, and we are willing to let you replay these magic moments. We are glad to inform you that Nostalrius team is releasing the first "replay" feature for World of Warcraft, and will be available to anyone: a powerful tool for future e-sport event maybe ?

The source code is available here (based on BunnyEmu, credit to their developers) :
https://github.com/NostalriusVanilla/NostalriusMemories
You can download the package with replays here:
https://mega.nz/#!gZdlFaII!ZqZreXhM2vr- ... oqTjbZjp5g[Updated]

Requirements (not provided):
World of Warcraft original 1.12.1 client
Optional: WDB item cache filled (or you will see players naked)

We hope you will enjoy these replays that we are introducing here and you will be able to carry these wonderful Nostalrius memories for ever with you.

D. Community feedback and thoughts

We will need the help and feedback of the whole World of Warcraft community to carry all their voices, and make the meeting with Blizzard a success. More information will be available on an announcement next week. Please, stay tuned!

Best regards,
Nostalrius Team.

When you have exhausted all possibilities, remember this ... you haven't.
Thomas A. Edison